The Ball is a self coded game made in three days using C# and the Unity engine as part as the 31st Ludum Dare Game Jam (where the theme was “Entire Game on One Screen”). In this game, players must simply keep the blue ball in the air for as long as possible, scoring one point for every second the ball is up as well as bonus points for bouncing the ball off walls and ceiling or passing the ball through the moving orange hoop.
The game was originally released for web browsers running the Unity plugin. During the judging period after the Ludum Dare deadline, I also ported the game to PC, Mac and Linux.
Screenshots
- The Ball (Ludum Dare 31)
Tools Used:
Language:C#
Library/Framework:Unity
Graphics: Inkscape
Sound/Music:bfxr
Links
Original Ludum Dare Page (Includes links to the web and desktop versions of the game)


