Intergalactic Pong

Intergalactic Pong is a self coded game made in just a week using C# and Unity as part of the 58th Mini Ludum Dare game jam (where the theme was “Pong”).

In this game, the rules are the same as regular Pong except that everything’s now set in space with the ball now becoming an asteroid and planets that not only act as bumpers but can also pull the ball in.

Screenshots

Tools Used

  • Language:C#
  • Library/Framework:Unity
  • Sounds:bfxr (for goal sound)
  • Graphics: Inkscape (for paddles)

Art Assets: n4pgamer (opengameart.org/content/seamless-space-stars), StumpyStrust (opengameart.org/content/space-background-2), Renderwahn (opengameart.org/content/colorful-planets), Warspawn (opengameart.org/content/asteroid)

Sound Assets: bart (opengameart.org/content/space-ship-shield-sounds)

Font: Factor I (http://www.faktor-i.de/)

Links

GameJolt Page

Ludum Dare Page

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